Log: Log file open, Sun Aug 28 21:12:55 2005
Init: Name subsystem initialized
Init: Version: 3355 (128.29)
Init: Compiled: Feb 19 2005 08:11:15
Init: Command line:
Init: (This is MacOSX patch version 3355.0)
Init: Character set: Unicode
Init: Base directory: /Applications/Games/Unreal Tournament 2004.app/System/
Init: Ini:UT2004.ini UserIni:User.ini
Init: Build label: UT2004 Build UT2004_Build_[2005-02-15_17.02]
Init: Object subsystem initialized
Log: Initializing OpenGLDrv...
Log: binding libGL.dylib
DevLIPSinc: [LIPSinc]: LIPSincInitGame
DevLIPSinc: [LIPSinc]: Found files...
DevLIPSinc: [LIPSinc]: LoadLIPSincDBFromDisk with 0 files
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 16777378.530422...
ScriptLog: GameInfo::InitGame : bEnableStatLogging Falsch
Log: Browse: NvidiaLogo.ut2?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255
Critical: SkeletalMesh 2K4_NvidiaIntro.Intro2k4Gorge: Konflikt zwischen Grˆ?e: 143 abgeru., 635582 erwar.
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing USDLClient::ShutdownAfterError
Exit: Exiting.
Log: FileManager: Reading 0 GByte 46 MByte 591 KByte 621 Bytes from HD took 141.754456 seconds (132.623886 reading, 9.130567 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, Sun Aug 28 21:13:22 2005