Eure Grafikleistung mit OpenMark

Wobei ich mein Ergebnis jetzt nicht so doll finde :(

Ich habe die ATI 1900XT in meinem Mac Pro und komme nur auf die paar Punkte :(
 
OpenMark started...
workdfolder: /Users/klaus/Desktop/
resources: /Users/klaus/Desktop/OpenMark.app/Contents/Resources/
hardware detected:
cpu family: 0x69353836
cpu type: 0x69353836
opengl vendor: NVIDIA Corporation
opengl renderer: NVIDIA GeForce 7300 GT OpenGL Engine
opengl version: 2.0 NVIDIA-1.5.24
test parms:
surface 1280x1024 32bpp
textures: on
lighting: on
keep in sync: off
test started
FPS 1098.0 0 triangles
FPS 905.0 1152 triangles
FPS 852.0 4608 triangles
FPS 796.0 10368 triangles
FPS 731.0 18432 triangles
FPS 643.0 28800 triangles
FPS 562.0 41472 triangles
FPS 487.0 56448 triangles
FPS 434.0 73728 triangles
FPS 381.0 93312 triangles
FPS 337.0 115200 triangles
FPS 294.0 139392 triangles
FPS 267.0 165888 triangles
FPS 237.0 194688 triangles
FPS 215.0 225792 triangles
FPS 196.0 259200 triangles
FPS 179.0 294912 triangles
FPS 164.0 332928 triangles
FPS 151.0 373248 triangles
FPS 140.0 415872 triangles
FPS 129.0 460800 triangles
FPS 119.0 508032 triangles
FPS 111.0 557568 triangles
FPS 103.0 609408 triangles
FPS 96.0 663552 triangles
FPS 90.0 720000 triangles
test stopped
 

Anhänge

  • Bildschirmfoto 2008-04-25 20-06-07.jpg
    Bildschirmfoto 2008-04-25 20-06-07.jpg
    33 KB · Aufrufe: 86
Zuletzt bearbeitet:
OpenMark started...
workdfolder: /Users/klaus/Desktop/
resources: /Users/klaus/Desktop/OpenMark.app/Contents/Resources/
hardware detected:
cpu family: 0x69353836
cpu type: 0x69353836
opengl vendor: NVIDIA Corporation
opengl renderer: NVIDIA GeForce 7300 GT OpenGL Engine
opengl version: 2.0 NVIDIA-1.5.24
test parms:
surface 1280x1024 32bpp
textures: on
lighting: on
keep in sync: off
test started
FPS 1098.0 0 triangles
FPS 905.0 1152 triangles
FPS 852.0 4608 triangles
FPS 796.0 10368 triangles
FPS 731.0 18432 triangles
FPS 643.0 28800 triangles
FPS 562.0 41472 triangles
FPS 487.0 56448 triangles
FPS 434.0 73728 triangles
FPS 381.0 93312 triangles
FPS 337.0 115200 triangles
FPS 294.0 139392 triangles
FPS 267.0 165888 triangles
FPS 237.0 194688 triangles
FPS 215.0 225792 triangles
FPS 196.0 259200 triangles
FPS 179.0 294912 triangles
FPS 164.0 332928 triangles
FPS 151.0 373248 triangles
FPS 140.0 415872 triangles
FPS 129.0 460800 triangles
FPS 119.0 508032 triangles
FPS 111.0 557568 triangles
FPS 103.0 609408 triangles
FPS 96.0 663552 triangles
FPS 90.0 720000 triangles
test stopped

Das hilft uns jetzt nicht unbedingt weiter :D
 
Yeah, Schwanzvergleiche :cool:

OpenMark started...
hardware detected:
cpu family: 0x69353836
cpu type: 0x69353836
opengl vendor: NVIDIA Corporation
opengl renderer: NVIDIA GeForce 8600M GT OpenGL Engine
opengl version: 2.0 NVIDIA-1.5.24
test parms:
surface 1440x900 32bpp
textures: on
lighting: on
keep in sync: off
test started
FPS 632.0 0 triangles
FPS 770.0 1152 triangles
...
FPS 9.0 23887872 triangles
final score: 24220
test stopped

Model Name: MacBook Pro
Model Identifier: MacBookPro3,1
Processor Name: Intel Core 2 Duo
Processor Speed: 2.6 GHz

GPU: s.o. mit 256MB VRAM

Interessant ist der Sprung von 632 fps bei 0 Dreiecken auf 770 fps bei 1152 Dreiecken.

Bin mir nicht sicher ob der Benchmark vertrauenswürdig ist...
 
Bin ich jetzt der erste der sich mit nem Macbook hier rein traut?

2,4 GHz, 2GB Ram

hardware detected:
cpu family: 0x69353836
cpu type: 0x69353836
opengl vendor: Intel Inc.
opengl renderer: Intel GMA X3100 OpenGL Engine
opengl version: 1.2 APPLE-1.5.26
test parms:
surface 1280x800 32bpp
textures: on
lighting: on
keep in sync: off
test started
FPS 553.0 0 triangles
FPS 551.0 1152 triangles
FPS 489.0 4608 triangles
...
FPS 10.0 1752192 triangles
FPS 9.0 1843200 triangles
final score: 1936


hmmm... is halt eine echte high end grafik...
 
hardware detected:
cpu family: 0x108
cpu type: 0x108
opengl vendor: ATI Technologies Inc.
opengl renderer: ATI Radeon 9200 OpenGL Engine
opengl version: 1.3 ATI-1.3.42
test parms:
surface 1024x768 32bpp
textures: on
lighting: on
keep in sync: off
test started
FPS 430.0 0 triangles
FPS 368.0 1152 triangles
FPS 308.0 4608 triangles
FPS 223.0 10368 triangles
FPS 163.0 18432 triangles
FPS 119.0 28800 triangles
FPS 87.0 41472 triangles
FPS 68.0 56448 triangles
FPS 53.0 73728 triangles
FPS 43.0 93312 triangles
FPS 34.0 115200 triangles
FPS 29.0 139392 triangles
FPS 25.0 165888 triangles
FPS 22.0 194688 triangles
FPS 19.0 225792 triangles
FPS 17.0 259200 triangles
FPS 14.0 294912 triangles
FPS 13.0 332928 triangles
FPS 12.0 373248 triangles
FPS 11.0 415872 triangles
FPS 10.0 460800 triangles
FPS 9.0 508032 triangles
final score: 557


das ganze auf nem PowerMac 9600 mit nem G3@530MHz mit 1MB cache@265MHz, Bustakt@53MHz, 768MB RAM und Radeon 9200 PCI 128MB. :D

ja ok mir war grad langweilig ;)
 
OpenMark started...

cpu family: 0x10c
cpu type: 0x111
opengl vendor: NVIDIA Corporation
opengl renderer: NVIDIA GEFORCE 7800 OpenGL Engine
opengl version: 1.5 NVIDIA-1.4.18
test parms:
surface 1024x768 32bpp
textures: on
lighting: on
keep in sync: off
test started
FPS 1663.0 0 triangles
.
.
.
FPS 9.0 13939200 triangles
final score: 14193
test stopped


pm g4 1,42 dual xfx geforce 7800 extreme
__________________
 
Mini: VROOMM ;)
OpenMark started...
workdfolder: /Users/Downloads/GioFX OpenMark/
resources: /Users/Downloads/GioFX OpenMark/OpenMark.app/Contents/Resources/
hardware detected:
cpu family: 0x69353836
cpu type: 0x69353836
opengl vendor: Intel Inc.
opengl renderer: Intel GMA 950 OpenGL Engine
opengl version: 1.2 APPLE-1.5.24
test parms:
surface 1680x1050 32bpp
textures: on
lighting: on
keep in sync: off
test started
FPS 339.0 0 triangles
FPS 272.0 1152 triangles
FPS 252.0 4608 triangles
FPS 233.0 10368 triangles
FPS 232.0 18432 triangles
FPS 208.0 28800 triangles
FPS 182.0 41472 triangles
FPS 149.0 56448 triangles
FPS 123.0 73728 triangles
FPS 90.0 93312 triangles
FPS 80.0 115200 triangles
FPS 62.0 139392 triangles
FPS 52.0 165888 triangles
FPS 48.0 194688 triangles
FPS 41.0 225792 triangles
FPS 33.0 259200 triangles
FPS 30.0 294912 triangles
FPS 27.0 332928 triangles
FPS 24.0 373248 triangles
FPS 23.0 415872 triangles
FPS 21.0 460800 triangles
FPS 19.0 508032 triangles
FPS 17.0 557568 triangles
FPS 15.0 609408 triangles
FPS 14.0 663552 triangles
FPS 12.0 720000 triangles
FPS 12.0 778752 triangles
FPS 11.0 839808 triangles
FPS 10.0 903168 triangles
FPS 10.0 968832 triangles
FPS 9.0 1036800 triangles
final score: 1107
test stopped


Noch nen Nachschlag: G4 DA 1,4

OpenMark started...
workdfolder: /Users/Max/Desktop/GioFX OpenMark/
resources: /Users/Max/Desktop/GioFX OpenMark/OpenMark.app/Contents/Resources/
hardware detected:
cpu family: 0x10c
cpu type: 0x111
opengl vendor: ATI Technologies Inc.
opengl renderer: ATI Radeon 9800 OpenGL Engine
opengl version: 1.5 ATI-1.4.18
test parms:
surface 1680x1050 32bpp
textures: on
lighting: on
keep in sync: off
test started
FPS 884.0 0 triangles
FPS 802.0 1152 triangles
FPS 774.0 4608 triangles
FPS 734.0 10368 triangles
FPS 676.0 18432 triangles
FPS 638.0 28800 triangles
FPS 595.0 41472 triangles
FPS 547.0 56448 triangles
FPS 494.0 73728 triangles
FPS 443.0 93312 triangles
FPS 399.0 115200 triangles
FPS 356.0 139392 triangles
FPS 320.0 165888 triangles
FPS 287.0 194688 triangles
FPS 259.0 225792 triangles
FPS 235.0 259200 triangles
FPS 214.0 294912 triangles
FPS 194.0 332928 triangles
FPS 178.0 373248 triangles
FPS 163.0 415872 triangles
FPS 150.0 460800 triangles
FPS 138.0 508032 triangles
FPS 127.0 557568 triangles
FPS 118.0 609408 triangles
FPS 110.0 663552 triangles
FPS 102.0 720000 triangles
FPS 95.0 778752 triangles
FPS 89.0 839808 triangles
FPS 84.0 903168 triangles
FPS 78.0 968832 triangles
FPS 74.0 1036800 triangles
FPS 69.0 1107072 triangles
FPS 65.0 1179648 triangles
FPS 62.0 1254528 triangles
FPS 58.0 1331712 triangles
FPS 55.0 1411200 triangles
FPS 53.0 1492992 triangles
FPS 50.0 1577088 triangles
FPS 48.0 1663488 triangles
FPS 45.0 1752192 triangles
FPS 43.0 1843200 triangles
FPS 41.0 1936512 triangles
FPS 39.0 2032128 triangles
FPS 38.0 2130048 triangles
FPS 36.0 2230272 triangles
FPS 35.0 2332800 triangles
FPS 33.0 2437632 triangles
FPS 32.0 2544768 triangles
FPS 31.0 2654208 triangles
FPS 29.0 2765952 triangles
FPS 28.0 2880000 triangles
FPS 27.0 2996352 triangles
FPS 26.0 3115008 triangles
FPS 25.0 3235968 triangles
FPS 24.0 3359232 triangles
FPS 24.0 3484800 triangles
FPS 23.0 3612672 triangles
FPS 22.0 3742848 triangles
FPS 21.0 3875328 triangles
FPS 21.0 4010112 triangles
FPS 20.0 4147200 triangles
FPS 19.0 4286592 triangles
FPS 19.0 4428288 triangles
FPS 18.0 4572288 triangles
FPS 18.0 4718592 triangles
FPS 17.0 4867200 triangles
FPS 17.0 5018112 triangles
FPS 16.0 5171328 triangles
FPS 16.0 5326848 triangles
FPS 15.0 5484672 triangles
FPS 15.0 5644800 triangles
FPS 14.0 5807232 triangles
FPS 14.0 5971968 triangles
FPS 14.0 6139008 triangles
FPS 13.0 6308352 triangles
FPS 13.0 6480000 triangles
FPS 13.0 6653952 triangles
FPS 12.0 6830208 triangles
FPS 12.0 7008768 triangles
FPS 12.0 7189632 triangles
FPS 12.0 7372800 triangles
FPS 11.0 7558272 triangles
FPS 11.0 7746048 triangles
FPS 11.0 7936128 triangles
FPS 11.0 8128512 triangles
FPS 10.0 8323200 triangles
FPS 10.0 8520192 triangles
FPS 10.0 8719488 triangles
FPS 10.0 8921088 triangles
FPS 9.0 9124992 triangles
final score: 9331
test stopped

Noch einer:

G4 533:

OpenMark started...
workdfolder: /Users/dicker/Desktop/GioFX OpenMark/
resources: /Users/dicker/Desktop/GioFX OpenMark/OpenMark.app/Contents/Resources/
hardware detected:
cpu family: 0x10c
cpu type: 0x10c
opengl vendor: ATI Technologies Inc.
opengl renderer: ATI Radeon 8500 OpenGL Engine
opengl version: 1.3 ATI-1.4.18
test parms:
surface 1680x1050 32bpp
textures: on
lighting: on
keep in sync: off
test started
FPS 547.0 0 triangles
FPS 455.0 1152 triangles
FPS 408.0 4608 triangles
FPS 346.0 10368 triangles
FPS 294.0 18432 triangles
FPS 231.0 28800 triangles
FPS 192.0 41472 triangles
FPS 156.0 56448 triangles
FPS 129.0 73728 triangles
FPS 107.0 93312 triangles
FPS 91.0 115200 triangles
FPS 77.0 139392 triangles
FPS 66.0 165888 triangles
FPS 58.0 194688 triangles
FPS 50.0 225792 triangles
FPS 44.0 259200 triangles
FPS 39.0 294912 triangles
FPS 35.0 332928 triangles
FPS 31.0 373248 triangles
FPS 28.0 415872 triangles
FPS 26.0 460800 triangles
FPS 23.0 508032 triangles
FPS 22.0 557568 triangles
FPS 20.0 609408 triangles
FPS 19.0 663552 triangles
FPS 17.0 720000 triangles
FPS 16.0 778752 triangles
FPS 15.0 839808 triangles
FPS 14.0 903168 triangles
FPS 13.0 968832 triangles
FPS 12.0 1036800 triangles
FPS 11.0 1107072 triangles
FPS 11.0 1179648 triangles
FPS 10.0 1254528 triangles
FPS 9.0 1331712 triangles
final score: 1411

Der ledert sogar die GMA 950 Grafik ab ;)
 
Zuletzt bearbeitet:
OpenMark started...
workdfolder: /Applications/
resources: /Applications/OpenMark.app/Contents/Resources/
hardware detected:
cpu family: 0x10c
cpu type: 0x110
opengl vendor: ATI Technologies Inc.
opengl renderer: ATi Rage 128 Pro OpenGL Engine
opengl version: 1.1 ATI-1.4.4
test parms:
surface 1024x768 32bpp
textures: on
lighting: on
keep in sync: off
test started
FPS 366.0 0 triangles
FPS 181.0 1152 triangles
FPS 130.0 4608 triangles
FPS 108.0 10368 triangles
FPS 93.0 18432 triangles
FPS 73.0 28800 triangles
FPS 53.0 41472 triangles
FPS 41.0 56448 triangles
FPS 31.0 73728 triangles
FPS 24.0 93312 triangles
FPS 20.0 115200 triangles
FPS 16.0 139392 triangles
FPS 14.0 165888 triangles
FPS 12.0 194688 triangles
FPS 11.0 225792 triangles
FPS 9.0 259200 triangles
final score: 294
test stopped

..... :D
 
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und hier noch die ultimative karte für ppcs:

gainward bliss 7800gs

16040pts z.b. im quicksilver 2.0ghz. :cool:
 
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