Mac Pro - Windows Gaming & Performance

Dieses Thema im Forum "Windows auf dem Mac" wurde erstellt von trixter, 01.11.2006.

  1. trixter

    trixter Thread Starter MacUser Mitglied

    Beiträge:
    7.890
    Zustimmungen:
    197
    MacUser seit:
    18.08.2004
    Ich werde den Eintrag nach und nach erweitern, so haben wir mal für spätere Vergleiche genügenf Performance Infos.


    Games
    -----------------

    Catalyst 6.9, Mac Pro 2x2.00, X1900XT, 1GB


    -
    FarCry 1.4, Settings -- Ultra
    -
    ---
    Ultra quality option, Direct3D renderer
    Pixel shader: default model
    Antialising: None
    Anisotropic filtering: 1?
    HDR: disabled
    Geometry Instancing: disabled
    Normal-maps compression: disabled
    ---


    1920x1200
    --------------
    Steam - 75.72
    Training - 99.03
    PGH - 82.93

    1920x1200 4xAA
    --------------
    Steam - 62.84
    Training - 84.89
    PGH - 75.81

    1920x1200 4xAA 8xAF
    --------------
    Steam - 59.67
    Training - 80.77
    PGH - 70.28




    -
    Prey, Settings -- Highest
    -
    Demo: HWzone_co_il.demo
    Shader Detail: Highest
    Aspect Ratio: [16:9]
    Antialiasing: None
    Anisotropic filtering: None
    Graphics BOOST: disabled
    Score = 68.9 FPS

    1024x768
    --------------
    HWzone - 102.80
    Guru3D - 104.80
    --------------
    1280x1024
    --------------
    HWzone - 100.30
    Guru3D - 96.60
    --------------
    1920x1200
    --------------
    HWzone - 68.90
    Guru3D - 66.30
    --------------



    Shader Detail: Highest
    Aspect Ratio: [16:9]
    Antialiasing: 4?
    Anisotropic filtering: None
    Graphics BOOST: disable

    1024x768 4xAA
    --------------
    HWzone - 102.70
    Guru3D - 98.80
    --------------
    1280x1024 4xAA
    --------------
    HWzone - 82.50
    Guru3D - 74.40
    --------------
    1920x1200 4xAA
    --------------
    HWZone - 57.10
    Guru3D - 49.50
    --------------



    Shader Detail: Highest
    Aspect Ratio: [16:9]
    Antialiasing: 4?
    Anisotropic filtering: 8?
    Graphics BOOST: disabled

    1024x768 4xAA 8xAF
    --------------
    HWzone - 100.40
    Guru3D - 96.60
    --------------
    1280x1024 4xAA 8XAF
    --------------
    HWzone - 79.30
    Guru3D - 72.10
    --------------
    1920x1200 4xAA 8xAF
    --------------
    HWZone - 47.52
    Guru3D - 48.40
    --------------



    Shader Detail: Highest
    Aspect Ratio: [16:9]
    Antialiasing: 4?
    Anisotropic filtering: 8?
    Graphics BOOST: disabled

    1920x1200 4xAA 16xAF Boost
    --------------
    Vulvano - 39.50
    Guru3D - 38.90
    --------------




    -
    Splinter Cell 3, 1.05, Settings Very High
    -
    ---
    Shader Model Type: 3.0
    Parallax Mapping: Enabled
    HQ Soft Shadows: Enabled
    HDR: Enabled
    ToneMapping: Enabled
    Hardware Shadow Mapping: Enabled
    ---


    1280?1024
    --------------
    Lighthouse - 83.59
    Guru3D_2 - 75.16
    Guru3D_3 - 88.45

    1280?1024 4xAA
    --------------
    Lighthouse - 73.34
    Guru3D_2 - 62.01
    Guru3D_3 - 81.13

    1280?1024 4xAA 8xAF
    --------------
    Lighthouse - 67.15
    Guru3D_2 - 57.26
    Guru3D_3 - 74.33
     
  2. trixter

    trixter Thread Starter MacUser Mitglied

    Beiträge:
    7.890
    Zustimmungen:
    197
    MacUser seit:
    18.08.2004
    Update:04.11.2006
    -
    Half-Life 2
    -

    -- Settings (Highest)

    Detail: Maximum quality
    High Dynamic Range: None
    Heapsize: 256 MB
    Antialising mode: None
    Filtering mode: Trilinear

    1920x1200
    --------------
    Highway - 79.00
    Anticitizen - 103.20
    Lost Coast - 85.30
    --------------



    Detail: Maximum quality
    High Dynamic Range: None
    Heapsize: 256 MB
    Antialising mode: 4×
    Filtering mode: Trilinear
    Fast Z: Disabled

    1920x1200 4xAA
    --------------
    Highway - 80.70
    Anticitizen - 92.60
    Lost Coast - 80.90
    --------------



    Detail: Maximum quality
    High Dynamic Range: None
    Heapsize: 256 MB
    Antialising mode: 4×
    Filtering mode: Anisotropic 8×
    Fast Z: Disabled

    1920x1200 4xAA 8xAF
    --------------
    Highway - 81.00
    Anticitizen - 87.90
    Lost Coast - 73.50
    --------------



    -- Settings (Ultra)

    Detail: Maximum quality
    High Dynamic Range: Full (if available)
    Heapsize: 256 MB
    Antialising mode: 8×
    Filtering mode: Anisotropic 16×
    Fast Z: Disabled

    1920x1200 8xAA 16xAF
    --------------
    Lost Coast - 53.00
    --------------
     
Die Seite wird geladen...

Diese Seite empfehlen